In the late 1800s, a charismatic and mysterious depot master named Ezekiel Emory—known as Brother Zeke—rose to prominence in Powell Station, Tennessee. Claiming spiritual insight, he led a growing congregation using a mix of mountain magic, pagan rituals, and unorthodox sermons. As people mysteriously vanished and strange phenomena grew, Zeke insisted it was all part of a divine plan.
But after a catastrophic train derailment destroyed the depot, a hidden network of tunnels beneath was revealed—along with horrifying discoveries: malformed, once-human creatures, occult research, and Zeke’s journal detailing his obsession with purging sin through dark experimentation. Rather than cleansing souls, he had twisted them into monsters.
The community sealed the tunnels and buried the truth—until now. FrightWorks stands on that very ground, and unexplained events persist. Recently, a ritual game named “Brother Zeke” was found, claiming to summon him. Guests are now invited to play the game—navigating the haunted halls of FrightWorks. Escape, and you’re free. Fail, and you become part of his dark legacy. Brother Zeke is waiting.